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Rune Hunt: Tsuda- Rave of Combat

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Post by ItzHacame Sun May 22, 2011 9:31 am

As you patrol the outskirts of town, you see a mysterious light floating in the woods. what will you do?
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Post by Jashiin Sun May 22, 2011 9:33 am

Investigate this light.
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Post by ItzHacame Sun May 22, 2011 9:35 am

as you grow closer you feel a mysterious aura floating around and as you walk deeper towards the light, you feel yourself weaken. will you move forward?
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Post by Jashiin Sun May 22, 2011 9:37 am

i shall move forward. I shant let some aura stop me!
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Post by ItzHacame Sun May 22, 2011 9:41 am

you walk forward and the aura's power begins to grow when suddenly, a wizard floats towards you
Wizard: do you wish to seek more power?
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Post by Jashiin Sun May 22, 2011 9:44 am

Tsuda: Ofcourse I do! i have to be strong... strong like him.... No... Stronger!
Gledius: hyeh hahaha, that's right, give in to it
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Post by ItzHacame Sun May 22, 2011 9:50 am

Wizard: very well, if you seek the rave of combat, you must first pass me!
Rune Hunt: Tsuda- Rave of Combat Monsters354
Undead Wizard
Description: a skeleton who has mastered magic and is thefirst guardian of the Rave of Combat
Stats-
Hp: 600
Attack: 60
Speed: 60
Defense: 60
as you prepare for combat, the aura takes full effect. all buffs are canceled and sealed for the remainder of the quest

Round 1: Turn order

Tsuda

Undead Wizard
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Post by Jashiin Sun May 22, 2011 10:01 am

You have no idea who you're dealing with!

Come, Lynacy, Rougarou, Omega!

Lightning Render - lowers the targets armor by 5
Sword of Zephyr: Tempest Blast - Strike with the wind of death, does normal damage, has a 30% chance to summon a reaper and take the soul of the enemy.
Sword of Combustion: Flame Dance - 5 MP Deduction per use. Strike the enemy as if their defense is 0 for 1 turn. Inflicts burn damage.
Sword Dance-One Blade Beyond Resilient - Does normal damage with bleeding effect.
Oil of Improved Haste
Wild Blood

I attack 6 times doing 330 damage.

Rougarou uses Shattering Claw, reducing the defense by 5 and doing 15 damage
Lynacy uses Bite, lowering the defense by 10 more, and also doing 5 damage
Omega uses Thunder Howl, doing 15 Lightning damage, and 15 Wind damage

My claws lets me do 10 more damage to a bleeding opponet
Has 50% chance of causing Curse
and 50% Chance of causing 10 more Ice damage to each hit

I cause wind damage of death- 30% cahnce of taking the enemy's soul

HP before rolls - 170
HP after tolls - 170 + Curse status
Stats are reduced by 5
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Post by ItzHacame Sun May 22, 2011 10:18 am

Undead Wizard's turn

Undead Wizard casts Blinding Magic. for 3 turns, target has a 50% chance to miss.
-------------------
Round 2

Tsuda's turn
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Post by Jashiin Sun May 22, 2011 10:26 am

You have no idea who you're dealing with!

Come, Lynacy, Rougarou, Omega!

Lightning Render - lowers the targets armor by 5
Sword of Zephyr: Tempest Blast - Strike with the wind of death, does normal damage, has a 30% chance to summon a reaper and take the soul of the enemy.
Sword of Combustion: Flame Dance - 5 MP Deduction per use. Strike the enemy as if their defense is 0 for 1 turn. Inflicts burn damage.
Sword Dance-One Blade Beyond Resilient - Does normal damage with bleeding effect.
Oil of Improved Haste
Wild Blood

I attack 5 times doing 55 damage each hit.

Rougarou uses Shattering Claw, reducing the defense by 10 and doing 30 damage
Lynacy uses Bite, lowering the defense by 10 more, and also doing 35 damage
Omega Uses Burning Fang Lv2 - doing 35 damage + 5 damage of fire- also reducing the undead wizzard's resistance to fire by 50%

My claws lets me do 10 more damage to a bleeding opponet
and 50% Chance of causing 10 more Ice damage to each hit

I cause wind damage of death- 30% cahnce of taking the enemy's soul

HP before rolls - 65
HP after tolls - ???
Stats are reduced by 5
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Post by ItzHacame Sun May 22, 2011 10:33 am

Undead Wizard's turn
Undead Wizard: YOU SHALL NOT PASS

Undead wizard casts explode dealing half of his attack.

Victory!
Tsuda gains 200 exp and gold
----------------------------------
Tsuda: 25/55

you feel the power from the rave of combat urging you forward, what will you do?
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Post by Jashiin Sun May 22, 2011 10:35 am

Rest and move forward
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Post by ItzHacame Sun May 22, 2011 10:38 am

you rest for 10 minutes, 20 hp is restored.
45/55
-------------------------------
forced to move onwards
you move forward as you finally see the light in the clearing. you walk out into the clearing and see the rune that you have been looking for. will you approach the rune?
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Post by Jashiin Sun May 22, 2011 10:40 am

i use all my speed, 159 miles per hour, to snatch the rave stone, and run as fast as possible
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Post by ItzHacame Sun May 22, 2011 10:44 am

as you're fleeing the scene, you run into a magic barrier and get knocked down. a voice chuckles in the distance.
???- you think you can get it that easily? hahaha. *teleports rune into hand* you'll have to kill me to get it! *absorbs rune into body*
Rune Hunt: Tsuda- Rave of Combat Black-mages-henchman-b
Undead Guardian
Stats-
Hp: 400
Attack: 55
Speed: not as high as Tsuda's
Defense: doesnt really matter
Special: 30% to reflect and counter to dish back 10 damage

Round 1: Turn order-

Tsuda

Undead Guardian
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Post by Jashiin Sun May 22, 2011 10:56 am

Tsuda: Give it back!

Lightning Render - lowers the targets armor by 5
Sword of Zephyr: Tempest Blast - Strike with the wind of death, does normal damage, has a 30% chance to summon a reaper and take the soul of the enemy.
Sword of Combustion: Flame Dance - 5 MP Deduction per use. Strike the enemy as if their defense is 0 for 1 turn. Inflicts burn damage.
Sword Dance-One Blade Beyond Resilient - Does normal damage with bleeding effect.
Oil of Improved Haste
Wild Blood

I attack 5 times doing 275 damage + 10 + 5 + 5

Rougarou uses Shattering Claw, reducing the defense by 10 and doing 5 damage damage
Lynacy uses Bite, lowering the defense by 10 more, and also doing 5 damage
Omega Uses Thunder Howl - attacking twice with lightning damage, and another with wind damage. doing 20 damage

My claws lets me do 10 more damage to a bleeding opponet
and 50% Chance of causing 10 more Ice damage to each hit

I cause wind damage of death- 30% cahnce of taking the enemy's soul

HP before rolls - 80
HP after tolls - ???
Stats are reduced by 5[/quote]


Last edited by Jashiin on Sun May 22, 2011 10:58 am; edited 1 time in total
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Post by ItzHacame Sun May 22, 2011 10:57 am

Tempest Blast rolls 80 requiring 70+. Undead Guardian is 1hkoed.
Undead Guardian: think im done? WELL THINK AGAIN
*transforms*
Rune Hunt: Tsuda- Rave of Combat Monsters244
Awoken Guardian
Hp: 1000
Attack: 70
SAP: 60
Speed: again doesnt matter
Defense: 70
Special: same as before

Continuing round 1:

Awoken Guardian casts seal on Sword of Zephyr: Tempest Blast. Skill is sealed for 3 turns

Round 2:

Tsuda's turn

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Post by Jashiin Sun May 22, 2011 11:03 am

Tsuda: You're making me mad!
Rune Hunt: Tsuda- Rave of Combat Tek2316566
Theme - ~No Beat

Sword of Combustion: Flame Dance - 5 MP Deduction per use. Strike the enemy as if their defense is 0 for 1 turn. Inflicts burn damage.
Sword Dance-One Blade Beyond Resilient - Does normal damage with bleeding effect.
Oil of Improved Haste
Wild Blood

I attack 6 times, doing 330 damage

My claws lets me do 10 more damage to a bleeding opponet
and 50% Chance of causing 10 more Ice damage to each hit
and 50% chance of curse

I cause wind damage of death- 30% cahnce of taking the enemy's soul

HP before rolls - 670
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Post by ItzHacame Sun May 22, 2011 11:08 am

ice and curse both fail.
30% chance to reflect and counter. dice rolls 80 dealing 10 damage back to Tsuda
Tsuda: 35/55

UG's turn

UG casts aura of death. Tsuda has 5 turns until 1hko
-------------------------
Round 3

Tsuda's turn
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Post by Jashiin Sun May 22, 2011 11:10 am

I attack 5 times, doing 275 damage + 20 = 295
Lightning Fang - Does 10% more damage, 30% chance of Paralyzing target
295 + 10% = 324.5 rounded 325 damage

My claws lets me do 10 more damage to a bleeding opponet
and 50% Chance of causing 10 more Ice damage to each hit
and 50% chance of curse

I cause wind damage of death- 30% cahnce of taking the enemy's soul

HP before rolls - 675


Last edited by Jashiin on Sun May 22, 2011 11:16 am; edited 1 time in total
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Post by ItzHacame Sun May 22, 2011 11:16 am

curse and ice damage both work.

Hp: 645

UG casts healing orb. orb will be activated in 2 turns

Round 4

Tsuda's turn
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Post by Jashiin Sun May 22, 2011 11:19 am

I attack 6 times, doing 330 damage +5 (bleed( + 10 (claws) + 5 burn + 5 lightning burn = 355
Lightning Fang - Does 10% more damage, 30% chance of Paralyzing target
355 + 10% = 391 damage

My claws lets me do 10 more damage to a bleeding opponet
and 50% Chance of causing 10 more Ice damage to each hit
and 50% chance of curse
I have 30% chance to paralize target

HP before rolls - 254
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Post by ItzHacame Sun May 22, 2011 11:24 am

k so at this rate, undead guardian will die in the next round so....
Victory!
final exp/gold: 1000

Undead guardian: *falls to the ground* ha.. ha... you think you win?... ha... *teleports away*

you go over to the rune

Congratulations, Tsuda has gained: Rave of Combat
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Post by Jashiin Sun May 22, 2011 11:28 am

snatches dat ho, and starts blowing up this place*
STUPID FOREST, IT'S YOUR FAULT!

Tsuda: sigh* atleast I'm one step closer to D-Silpharion

Gledius: .... You will require my power again. Should you want more of these powers you seek, you need my power more to aquire them. You want more power, if you are to exact your revenge.... heh heh heh heh....

Tsuda: Give.... in..... Should I give into these powers...?
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